 /*
 * Copyright (c) 2011 Aion Extreme
 * 
 * This file is part of Aion Extreme <http://www.aion-core.net>.
 * 
 * Aion Extreme <http://www.aion-core.net> is free software: you can redistribute it
 * and/or modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation, version 3 of the License.
 * 
 * Aion Extreme <http://www.aion-core.net> is distributed in the hope that it will be
 * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * 
 * See the GNU General Public License for more details. You should have received
 * a copy of the GNU General Public License along with  Aion Extreme
 *  <http://www.aion-core.net>. If not, see <http://www.gnu.org/licenses/>.
 */


/*
 * author^
 * Fr0st;
 * Mr.Chayka.
 * Implementation GosthMan
*/

package gameserver.model.templates.road;
     
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
     
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name="RoadExit")
public class RoadExit {
     
	@XmlAttribute(name="mapid")
	private int mapId;
     
	@XmlAttribute(name="x")
	private float x;
     
	@XmlAttribute(name="y")
	private float y;
     
	@XmlAttribute(name="z")
	private float z;
     
	public int getMap() {
		return mapId;
	}
     
	public float getX() {
		return x;
	}
     
	public float getY() {
		return y;
	}
     
	public float getZ() {
		return z;
	}
}
